Video games are an undeniable part of many of our lives, as is the negativity that frequently tags along - the addiction, grumpiness, caffeine, and general lack of sun. If you’re like me, you might find yourself experiencing some guilt when you over-indulge. You could be a real member of society if you didn’t spend … Continue reading How To Rectify All The Crap You Do As A Gamer
Have you ever wondered what it's like to make a video game? I know I have, so when I made friends with some guys who wrote for the Double Fine Productions Kickstarter game, MASSIVE CHALICE, I had to ask them some questions! Here are some insights from my interview: Alisha: Alright guys, first question: Who … Continue reading INTERVIEW: Video Game Writers
Last month, guest writer Tucker Poindexter got us thinking about the effects of film on video game storytelling. One of the points he brought up involved cinematics, or cut scenes, in games and how we as an audience want those scenes to enhance our gaming experience. It all came down to one thing: interconnectivity, or, … Continue reading Press F To Do The Thing (An Assessment of QTEs)
Modern storytelling exists under the umbrella of film. For more than a hundred years, film has been the American audience’s most culturally significant way of connecting with stories, more so than literature or even television; as opposed to video games which are very young in the world of art and storytelling. Though the gaming industry … Continue reading Separation of Film & Gaming
Last Friday, Ignite held “Own The Night”, a Dying Light launch event. With over 200 participants coming through and over 50 separate games played, I would say that people were...dying to play it. To start the celebrations, we added a few thematic elements to our space to create an eerie feeling throughout the facility: red … Continue reading Own The Night
We have a wide variety of gamers who come to Ignite. Each day we see our PC and console stations constantly filled by both casual and competitive gamers. Some gamers are dedicated to mastering their craft at one game, some play whatever they're in the mood for, and others are trying out games for the … Continue reading Noob Diaries: Day 1- Intro to Halo
Day in and day out, for over a decade now, we open our doors to hundreds of guests that make their way to our lounge to play games. Some come alone. Some come with groups of friends. Some come on dates. Some come for birthday parties. Some come with teams to compete in tournaments. … Continue reading Why play at a gaming lounge?
The recent release of Super Smash Bros for the Wii U and its inclusion into our catalog has brought in a new wave of excitement to Ignite. We experience excited rushes when including many popular games but this time, it's different. With releases of games like Call of Duty: Advanced Warfare, we see more of our typical crowd: … Continue reading Gaming & Nostalgia: Super Smash Bros