Have you ever wondered what it's like to make a video game? I know I have, so when I made friends with some guys who wrote for the Double Fine Productions Kickstarter game, MASSIVE CHALICE, I had to ask them some questions! Here are some insights from my interview: Alisha: Alright guys, first question: Who … Continue reading INTERVIEW: Video Game Writers
At the moment I’m writing this, there are 185 live projects for video games on the popular crowd-funding site, Kickstarter. Since its launch in 2009, Kickstarter has seen more than eight million backers fund more than 81,000 projects with over $1.6 billion in the fields of film, music, art, fashion, and gaming. Crowd-funding has boosted … Continue reading Crowd-funding the Underdog
Last month, guest writer Tucker Poindexter got us thinking about the effects of film on video game storytelling. One of the points he brought up involved cinematics, or cut scenes, in games and how we as an audience want those scenes to enhance our gaming experience. It all came down to one thing: interconnectivity, or, … Continue reading Press F To Do The Thing (An Assessment of QTEs)
Modern storytelling exists under the umbrella of film. For more than a hundred years, film has been the American audience’s most culturally significant way of connecting with stories, more so than literature or even television; as opposed to video games which are very young in the world of art and storytelling. Though the gaming industry … Continue reading Separation of Film & Gaming
Last Friday, Ignite held “Own The Night”, a Dying Light launch event. With over 200 participants coming through and over 50 separate games played, I would say that people were...dying to play it. To start the celebrations, we added a few thematic elements to our space to create an eerie feeling throughout the facility: red … Continue reading Own The Night
Day in and day out, for over a decade now, we open our doors to hundreds of guests that make their way to our lounge to play games. Some come alone. Some come with groups of friends. Some come on dates. Some come for birthday parties. Some come with teams to compete in tournaments. … Continue reading Why play at a gaming lounge?
The recent release of Super Smash Bros for the Wii U and its inclusion into our catalog has brought in a new wave of excitement to Ignite. We experience excited rushes when including many popular games but this time, it's different. With releases of games like Call of Duty: Advanced Warfare, we see more of our typical crowd: … Continue reading Gaming & Nostalgia: Super Smash Bros